Week 11.b CS 5600 11/19 2021 On the board ------------ 1. Last time 2. Files, continued 3. Directories 4. fs5600 (Lab4) A. fs5600 disk B. data structures C. interfaces ------------------------------------------- 1. Last time --SSD --fs, three goals (i) persistance (ii) name data => file (iii) locate data => directory --file --ways to access file: sequential and random --three types of file organization --extent based --linked based --indexed file 2. Files, continued --Unix inode: [draw on board] permisssions times for file access, file modification, and inode-change link count (# directories containing file) ptr 1 --> data block ptr 2 --> data block ptr 3 --> data block ..... ptr 11 --> indirect block ptr --> ptr --> ptr --> ptr --> ptr --> ptr 12 --> indirect block ptr 13 --> double indirect block ptr 14 --> triple indirect block This is just a tree. Question: why is this tree intentionally imbalanced? (Answer: optimize for short files. each level of this tree requires a disk seek...) Pluses/minuses: +: Simple, easy to build, fast access to small files +: Maximum file length can be enormous, with multiple levels of indirection -: worst case # of accesses pretty bad -: worst case overhead (such as 11 block file) pretty bad -: Because you allocate blocks by taking them off unordered freelist, metadata and data get strewn across disk Notes about inodes: --stored in a fixed-size array --Size of array fixed when disk is initialized; can't be changed [why? easier for fs to find inodes, and fewer disk accesses (better performance!)] --Multiple inodes in a disk block [skipped in class] --Question: how many files can the following fsXXX has? sizeof(inode) = 128B sizeof(block) = 512B fsXXX uses 1000 blocks to store inodes [answer: the number of inodes (hence files) is (521B / 128B) * 1000 = 4000 ] -- use "$ df -i ~" to see how many inodes you can use. --Lives in known location, originally at one side of disk, now lives in pieces across disk (helps keep metadata close to data) --The index of an inode in the inode array is called an ***i-number*** --Internally, the OS refers to files by i-number --When a file is opened, the inode brought in memory --Written back when modified and file closed or time elapses 3. Directories --Problem: "Spend all day generating data, come back the next morning, want to use it." F. Corbato, on why files/dirs invented. [skip history if no time: --Approach 0: Have users remember where on disk their files are --like remembering your social security or bank account # --yuck. (people want human-friendly names.) --So use directories to map names to file blocks, somehow --But what is in directory? --A short history of directories --Approach 1: Single directory for entire system --Put directory at known location on disk --Directory contains pairs --If one user uses a name, no one else can --"Many ancient personal computers work this way" [I heard this as an anecdote; never saw one myself...] --Approach 2: Single directory for each user --Still clumsy, and "ls" on 10,000 files is a real pain --(But some oldtimers still work this way) --Approach 3: Hierarchical name spaces. --Allow directory to map names to files ***or other dirs*** --File system forms a tree (or graph, if links allowed) --Large name spaces tend to be hierarchical --examples: IP addresses, domain names, scoping in programming languages, etc. --more generally, the concept of hierarchy is everywhere in computer systems ] --Hierarchial Unix --used since CTSS (1960s), and Unix picked it up and used it nicely --structure like: [draw: "/" bin/ dev/ tmp/ usr/ ls, grep ... ] --directories stored on disk just like regular files --here's the data in a directory file; this data can be in the *data blocks* of the directory or else in the inode of the directory. [] .... --i-node for directory contains a special flag bit --only special users can write directory files --key point: i-number might reference another directory --this neatly turns the FS into a hierarchical tree, with almost no work --bootstrapping: where do you start looking? --root dir always inode #2 (0 and 1 reserved) --and, voila, we have a namespace! --special names: "/", ".", ".." --given those names, we need only two operations to navigate the entire name space: --"cd name": (change context to directory "name") --"ls": (list all names in current directory) --links: --hard link: multiple dir entries point to same inode; inode contains refcount "$ ln /tmp/a /tmp/b": creates a synonym ("b") for file ("a") --how do we avoid cycles in the graph? (answer: can't hard link to directories). --soft link: synonym for a *name* "$ln -s /tmp/a /tmp/sb": --creates a new inode (sb), not just a new directory entry --new inode has "sym link" bit set --contents of that new file: "/tmp/a" --Question: what will happen: "$ rm /tmp/a; cat /tmp/b; cat /tmp/sb"? [answer: try it yourself] --Question: can I create soft-link cycles? [answer: yes you can. Try: $ mkdir /tmp/a; mkdir /tmp/b $ ln -s /tmp/a /tmp/b/a $ ln -s /tmp/b /tmp/a/b ] 4. CS5600 File System (Lab4) [this is an (almost) duplication of the Lab4 instructions.] - a simplified Unix-like fs -- with many simplifications -- for example, dirs are no deeper than 10 A. fs5600 disk - an abstract disk (the overall system format) -- a block is 4KB +-------+--------+----------+------------------------+ | super | block | root dir | data blocks ... | | block | bitmap | inode | | +-------+--------+----------+------------------------+ block 0 1 2 3 ... - talk to the disk? -- read or write one or multiple blocks [see handout week11.a, panel 1] B. important data structures ** superblock [see handout week11.a, panel 2] ** block bitmap -- tells fs5600 which blocks are free -- one bit represents one block --QUESTION: what's the maximum size of a fs5600? [answer: 128MB = 4096 * 8 * 4KB] ** file and inode [see handout week11.a, panel 2] -- metadata [or stat, see full file metadata: https://pubs.opengroup.org/onlinepubs/7908799/xsh/sysstat.h.html] -- uid, gid: user and group of this file -- mode (see below) -- ctime: changed time, time of last status (metadata) change -- mtime: modified time, time of last data modification (fs5600 skips the access time in Unix) -- size: file size in bytes -- ptrs [see handout] [draw on board as well] --Question: what's the maximum size of a file? [answer: number of ptrs = (4KB - 20B) / 4B = 1019 file size = 1019 * 4KB = 4076KB ~= 4MB ] ** mode (uint32_t) |<-- S_IFMT --->| |<-- user ->|<- group ->|<- world ->| +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+ | F | D | | | | | | R | W | X | R | W | X | R | W | X | +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+ -- R: read -- W: write -- X: execute -- F bit: 0100000 (the 16th bit from right) -- D bit: 0040000 (the 15th bit from right) ** directory -- recall that directory is used to map name to #inode [see handout] [draw on board as well] --Question: how many files can appear in one directory? [answer: one fs_dirent is 32B (see handout week11.a) A file is maximum of 4076KB. So there can be 127 * 1024 files, or roughly 128K (~= 4MB/32B) ] -- fs5600 only supports using 1 data block, meaning 128 files at maximum. C. interface ** path walk int inum = path2inum(char *pat); --how? for example, "/a/b/c/file" [answer: 1. split path to tokens: ["a", "b", "c", "file"] 2. starting from root dir (block 2) 3. find "a" in "/" (block 2) 4. get "a"'s inode 5. get "b" in "/a/" 6. ... ] ** fs_read - read data from a file --how? for example, "read("/a/file", buf, len, offset)" (pseudocode) [answer: 1. path walk to find the file's inode 2. find offset's block (all data blocks compose a linear space) 3. read len bytes ] ** fs_write - write to a file --how? for example, "write("/a/file", buf, len, offset)" (pseudocode) [answer: 1. path walk to find the file's inode 2. allocate blocks if needed (len+offset > size) 3. find offset's block 4. write len bytes to the file ] Question: can you think of any metadata to update? [answer: - mtime - size ] ** fs_create - create a new (empty) file --how? for example, "create("/a/file", mode)" (pseudocode) [answer: 1. path walk to get the inode of the parent folder ("/a/") 2. allocate a block as "file"'s inode 3. add "file" to "/a/" ] --Question: how many "block_write()" do you think will happen in a "fs_create"? [answer: at least 4 times: - 1 to bitmap (for allocating new blocks) - 1 to parent dir inode (metadata update, mtime) - 1 to parent dir data block (adding "file") - 1 to the "file"'s inode - and likely 1 data block to file's inode ]